About Me

As a graduate of Game Programming and motorcycle racer in the British Superbike paddock, I spend a lot of my time prototyping ideas and playing games. I make games in my free time by myself, or with friends e.g. game jams, group projects, simulators.

Every year I take part in a motorcycle racing championship in the British Superbikes paddock. I enjoy racing because of the constant challenges it brings on and off the circuit. Racing decisions need to be made all the time and sometimes in a fraction of a second, which could be the difference between 1st and 4th. Off the circuit you need a drive to be healthy and ready for your next race, as well as mentally strong to believe you have the ability to do better. Racing is all about self-improvement and always finding something you could do better at. No one can be perfect at everything, but it does not hurt to try.

If you would like to contact me, media and email links can be found in the footer below. Or click here to send me an email.



- C# in Unity

- C++

- HTML5 and CSS

- Python

- Javascript


- Unity 3D/2D

- Open Frameworks

- Git

- Xcode and VisualStudio


- Game AI Programming

- Physics and Environment

- Artificial Intelligence

- Software Development